Cyberpunk 2077 Developer Shares Patch 1.2 Details, No Release Date Yet

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Cyberpunk 2077 Developer Shares Patch 1.2 Details, No Release Date Announced Yet


Cyberpunk 2077 will quickly get its long-awaited Patch 1.2 and developer CD Projekt Red has shared among the enhancements that the patch will carry to the sport. In the type of a particular report by N54 News (a information channel within the sport), the builders shared that the patch will make some modifications to the police response time, driving, autos, and motion mechanics. As of now, there isn’t a date for when the patch will launch, and the corporate has shared on Twitter that full patch notes shall be coming later.

Back in January, CD Projekt Co-Founder Marcin Iwinski shared a timeline for when upcoming patches shall be launched for Cyberpunk 2077. While Patch 1.1 launched on time, Patch 1.2 was delayed because of the cyberattack on CD Projekt in early February. Finally, some information relating to the event of Patch 1.2 has been shared by the developer by way of a publish on the web site, detailing among the modifications the patch will carry to the sport.

Cyberpunk 2077 Patch 1.2 modifications

NCPD Quick Response Team, which is the in-game police drive, usually spawns behind the participant in case they commit a “crime.” This made the expertise fairly unrealistic. After the patch, police NPCs (Non-Playable Characters) will take a while to reach on the scene of the crime for a extra life like really feel. There will even be a recon drone utilizing to offer the impression that the crime is being assessed.

Driving in Cyberpunk 2077 has been a ache for the reason that get-go, however it seems to be like issues will lastly change for the higher. Post the patch, there shall be a steering sensitivity slider within the settings, which might permit gamers to extend or lower steering delicate with out negatively impacting the utmost flip radius. Additionally, CD Projekt mentioned that steering velocity will now be extra constant even in low FPS situations. “Last, we checked out a bunch of tweaks to particular person automobiles and adjusted a few of them that have been too twitchy in low body charges, together with the participant’s Archer Hella,” the publish added.

Players will even have the ability to rock their automobiles backwards and forwards or left to proper by utilizing the accelerator in case a automobile will get caught.

In phrases of motion mechanics, Patch 1.2 would carry some modifications to the ‘dodge on double-tapping’ characteristic. There have been complaints in regards to the dodging mechanics within the sport as, by default, double-tapping usually triggers unintended actions. There shall be an choice to show off ‘Dodge on double-tapping’ however gamers will nonetheless have the ability to dodge by double-tapping the crouch key.

The full changelog for Patch 1.2 shall be shared later, as per the corporate’s tweet.

As talked about earlier, there isn’t a actual launch date for the Patch 1.2, which was purported to launch in February. However, the corporate had shared that it is going to be launched someday in March, which implies that gamers can anticipate it this week or early subsequent week.


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